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highpriest.lua - Quest File
General Info
Quest File
local counter = 0; local absorbed = 0; function Trigger_Spawn(e) eq.spawn_condition("txevu", 0, 1, 1); --enable Vrex_Invoker Spawns eq.unique_spawn(297072,0,0,-720, 346, -475.8, 266); --restless_wraith counter = 0; absorbed = 0; end function Trigger_Signal(e) if (e.signal == 1) then --shades reached last waypoint counter = counter + 1; if counter == 5 then eq.depop(297072); --restless_wraith eq.unique_spawn(297218,0,0,-720, 346, -475.8, 266); --High_Priest_Nkosi_Bakari eq.spawn_condition("txevu",0, 1, 0); --disable Vrex_Invoker Spawns eq.local_emote({e.self:GetX(), e.self:GetY(), e.self:GetZ()}, 0, 150,"As the final shade lends its voice to the chanting, the prayers reach a crescendo then abruptly fall silent. A thick mist seeps up from the ground and envelopes the restless wraith. When the mists fade, an elderly priest stands where the wraith used to be."); eq.signal(297213,2); --awaken eq.signal(297214,2); --awaken eq.signal(297215,2); --awaken eq.signal(297216,2); --awaken eq.signal(297217,2); --awaken end end end --#Vrex_Invoker_Akello (297061) function Akello_Spawn(e) eq.depop_all(297062); --cleanup old event eq.spawn2(297062,0,0,-538,-56,-476,222); -- NPC: Tiv_Prayer_Chanter eq.spawn2(297062,0,0,-548,-64,-477,172); -- NPC: Tiv_Prayer_Chanter eq.spawn2(297062,0,0,-552,-80,-480,128); -- NPC: Tiv_Prayer_Chanter eq.spawn2(297062,0,0,-550,-94,-480,76); -- NPC: Tiv_Prayer_Chanter eq.spawn2(297062,0,0,-537,-104,-478,32); -- NPC: Tiv_Prayer_Chanter end function Akello_Death(e) eq.spawn2(297213,73, 0, e.self:GetX(), e.self:GetY(), e.self:GetZ(), e.self:GetHeading()); end --#Vrex_Invoker_Jahzara (297197) function Jahzara_Spawn(e) eq.depop_all(297063); --cleanup old event eq.spawn2(297063,0,0,-1048,-966,-508,414); -- NPC: Tiv_Prayer_Chanter eq.spawn2(297063,0,0,-1046,-954,-509,350); -- NPC: Tiv_Prayer_Chanter eq.spawn2(297063,0,0,-1056,-954,-509,350); -- NPC: Tiv_Prayer_Chanter eq.spawn2(297063,0,0,-1073,-943,-509,210); -- NPC: Tiv_Prayer_Chanter eq.spawn2(297063,0,0,-1084,-958,-508,134); -- NPC: Tiv_Prayer_Chanter end function Jahzara_Death(e) eq.spawn2(297214,72, 0, e.self:GetX(), e.self:GetY(), e.self:GetZ(), e.self:GetHeading()); end --#Vrex_Invoker_Kashka (297059) function Kashka_Spawn(e) eq.depop_all(297064); --cleanup old event eq.spawn2(297064,0,0,-570,-930,-506,496); -- NPC: Tiv_Prayer_Chanter eq.spawn2(297064,0,0,-553,-919,-506,414); -- NPC: Tiv_Prayer_Chanter eq.spawn2(297064,0,0,-553,-905,-506,368); -- NPC: Tiv_Prayer_Chanter eq.spawn2(297064,0,0,-562,-890,-506,300); -- NPC: Tiv_Prayer_Chanter eq.spawn2(297064,0,0,-574,-886,-503,252); -- NPC: Tiv_Prayer_Chanter end function Kashka_Death(e) eq.spawn2(297215,74, 0, e.self:GetX(), e.self:GetY(), e.self:GetZ(), e.self:GetHeading()); end -- #Vrex_Invoker_Malik (297057) function Malik_Spawn(e) eq.depop_all(297065); --cleanup old event eq.spawn2(297065,0,0,-801,-497,-511,104); -- NPC: Tiv_Prayer_Chanter eq.spawn2(297065,0,0,-790,-511,-515,34); -- NPC: Tiv_Prayer_Chanter eq.spawn2(297065,0,0,-772,-513,-516,490); -- NPC: Tiv_Prayer_Chanter eq.spawn2(297065,0,0,-755,-501,-507,416); -- NPC: Tiv_Prayer_Chanter eq.spawn2(297065,0,0,-754,-484,-511,360); -- NPC: Tiv_Prayer_Chanter end function Malik_Death(e) eq.spawn2(297216,75, 0, e.self:GetX(), e.self:GetY(), e.self:GetZ(), e.self:GetHeading()); end --#Vrex_Invoker_Raziya (297199) function Raziya_Spawn(e) eq.depop_all(297066); --cleanup old event eq.spawn2(297066,0,0,-266,-906,-508,394); -- NPC: Tiv_Prayer_Chanter eq.spawn2(297066,0,0,-267,-893,-513,334); -- NPC: Tiv_Prayer_Chanter eq.spawn2(297066,0,0,-277,-885,-515,274); -- NPC: Tiv_Prayer_Chanter eq.spawn2(297066,0,0,-293,-887,-511,208); -- NPC: Tiv_Prayer_Chanter eq.spawn2(297066,0,0,-302,-896,-513,162); -- NPC: Tiv_Prayer_Chanter end function Raziya_Death(e) eq.spawn2(297217,76, 0, e.self:GetX(), e.self:GetY(), e.self:GetZ(), e.self:GetHeading()); end --Shade_of_a_Vrex_Invoker (297213) on grid 73 function Shadeone_Spawn(e) if counter == 5 then e.self:SetSpecialAbility(25, 0); --turn off immune to aggro e.self:SetSpecialAbility(24, 0); --turn off anti aggro e.self:SetSpecialAbility(35, 0); --turn off immunity end end function Shadeone_Signal(e) if (e.signal == 1) then --getting absorbed e.self:Say("High Priest, may my everlasting soul provide you with the strength to cleanse this temple!"); e.self:Emote("dissolves into tendrils of ghostly vapor that reach out and replenish the strength of High Priest Nkosi Bakari."); eq.depop(); elseif (e.signal == 2) then e.self:SetSpecialAbility(25, 0); --turn off immune to aggro e.self:SetSpecialAbility(24, 0); --turn off anti aggro e.self:SetSpecialAbility(35, 0); --turn off immunity end end function Shadeone_Arrive(e) if(e.wp == 5) then eq.signal(297212,1); -- tell trigger I'm here e.self:Emote("adds its voice to the chanting."); end end function Shadeone_Combat(e) if(e.joined) then eq.set_timer("OOBcheck", 3 * 1000); eq.set_timer("charm", 15 * 1000); else eq.stop_timer("OOBcheck"); eq.stop_timer("charm"); end end function Shadeone_Timer(e) if(e.timer=="OOBcheck") then eq.stop_timer("OOBcheck"); if (e.self:GetY() < 150) then e.self:CastSpell(3791,e.self:GetID()); -- Spell: Ocean's Cleansing e.self:GMMove(-696, 296, -474, 288); e.self:WipeHateList(); else eq.set_timer("OOBcheck", 6 * 1000); end elseif(e.timer=="charm") then eq.stop_timer("charm"); eq.local_emote({e.self:GetX(), e.self:GetY(), e.self:GetZ()}, 0, 150,"Deathly hands reach deep within the body of the shade's victim as it draws itself forward and quickly fades from view. The only sign of its passage is a cold flame flickering in the eyes of its new host."); e.self:CastedSpellFinished(891, e.self:GetHateTop()); -- Spell: Spiritual Possession eq.set_timer("checkcharm", 5 * 1000); elseif(e.timer=="checkcharm") then eq.stop_timer("checkcharm") if e.self:HasPet() then eq.set_timer("checkcharm", 5 * 1000); else eq.spawn2(297213,0, 0, e.self:GetX(), e.self:GetY(), e.self:GetZ(), e.self:GetHeading()); eq.local_emote({e.self:GetX(), e.self:GetY(), e.self:GetZ()}, 0, 150,"Having satiated itself on its previous host, the Shade of a Vrex Invoker reforms looking noticeably stronger."); eq.depop(); end end end --# Shade_of_a_Vrex_Invoker_ (297214) on grid 72 function Shadetwo_Spawn(e) if counter == 5 then e.self:SetSpecialAbility(25, 0); --turn off immune to aggro e.self:SetSpecialAbility(24, 0); --turn off anti aggro e.self:SetSpecialAbility(35, 0); --turn off immunity end end function Shadetwo_Signal(e) if (e.signal == 1) then --getting absorbed e.self:Say("High Priest, may my everlasting soul provide you with the strength to cleanse this temple!"); e.self:Emote("dissolves into tendrils of ghostly vapor that reach out and replenish the strength of High Priest Nkosi Bakari."); eq.depop(); elseif (e.signal == 2) then e.self:SetSpecialAbility(25, 0); --turn off immune to aggro e.self:SetSpecialAbility(24, 0); --turn off anti aggro e.self:SetSpecialAbility(35, 0); --turn off immunity end end function Shadetwo_Arrive(e) if(e.wp == 17) then eq.signal(297212,1); -- tell trigger I'm here e.self:Emote("adds its voice to the chanting."); end end function Shadetwo_Combat(e) if(e.joined) then eq.set_timer("OOBcheck", 3 * 1000); eq.set_timer("charm", 15 * 1000); else eq.stop_timer("OOBcheck"); eq.stop_timer("charm"); end end function Shadetwo_Timer(e) if(e.timer=="OOBcheck") then eq.stop_timer("OOBcheck"); if (e.self:GetY() < 150) then e.self:CastSpell(3791,e.self:GetID()); -- Spell: Ocean's Cleansing e.self:GMMove(-705, 317, -474, 280); e.self:WipeHateList(); else eq.set_timer("OOBcheck", 6 * 1000); end elseif(e.timer=="charm") then eq.stop_timer("charm"); eq.local_emote({e.self:GetX(), e.self:GetY(), e.self:GetZ()}, 0, 150,"Deathly hands reach deep within the body of the shade's victim as it draws itself forward and quickly fades from view. The only sign of its passage is a cold flame flickering in the eyes of its new host."); e.self:CastedSpellFinished(891, e.self:GetHateTop()); -- Spell: Spiritual Possession eq.set_timer("checkcharm", 5 * 1000); elseif(e.timer=="checkcharm") then eq.stop_timer("checkcharm") if e.self:HasPet() then eq.set_timer("checkcharm", 5 * 1000); else eq.spawn2(297214,0, 0, e.self:GetX(), e.self:GetY(), e.self:GetZ(), e.self:GetHeading()); eq.local_emote({e.self:GetX(), e.self:GetY(), e.self:GetZ()}, 0, 150,"Having satiated itself on its previous host, the Shade of a Vrex Invoker reforms looking noticeably stronger."); eq.depop(); end end end --Shade_of_a_Vrex_Invoker__ (297215) on grid 74 function Shadethree_Spawn(e) if counter == 5 then e.self:SetSpecialAbility(25, 0); --turn off immune to aggro e.self:SetSpecialAbility(24, 0); --turn off anti aggro e.self:SetSpecialAbility(35, 0); --turn off immunity end end function Shadethree_Signal(e) if (e.signal == 1) then --getting absorbed e.self:Say("High Priest, may my everlasting soul provide you with the strength to cleanse this temple!"); e.self:Emote("dissolves into tendrils of ghostly vapor that reach out and replenish the strength of High Priest Nkosi Bakari."); eq.depop(); elseif (e.signal == 2) then e.self:SetSpecialAbility(25, 0); --turn off immune to aggro e.self:SetSpecialAbility(24, 0); --turn off anti aggro e.self:SetSpecialAbility(35, 0); --turn off immunity end end function Shadethree_Arrive(e) if(e.wp == 12) then eq.signal(297212,1); -- tell trigger I'm here e.self:Emote("adds its voice to the chanting."); end end function Shadethree_Combat(e) if(e.joined) then eq.set_timer("OOBcheck", 3 * 1000); eq.set_timer("charm", 15 * 1000); else eq.stop_timer("OOBcheck"); eq.stop_timer("charm"); end end function Shadethree_Timer(e) if(e.timer=="OOBcheck") then eq.stop_timer("OOBcheck"); if (e.self:GetY() < 150) then e.self:CastSpell(3791,e.self:GetID()); -- Spell: Ocean's Cleansing e.self:GMMove(-753, 325, -474, 244); e.self:WipeHateList(); else eq.set_timer("OOBcheck", 6 * 1000); end elseif(e.timer=="charm") then eq.stop_timer("charm"); eq.local_emote({e.self:GetX(), e.self:GetY(), e.self:GetZ()}, 0, 150,"Deathly hands reach deep within the body of the shade's victim as it draws itself forward and quickly fades from view. The only sign of its passage is a cold flame flickering in the eyes of its new host."); e.self:CastedSpellFinished(891, e.self:GetHateTop()); -- Spell: Spiritual Possession eq.set_timer("checkcharm", 5 * 1000); elseif(e.timer=="checkcharm") then eq.stop_timer("checkcharm") if e.self:HasPet() then eq.set_timer("checkcharm", 5 * 1000); else eq.spawn2(297215,0, 0, e.self:GetX(), e.self:GetY(), e.self:GetZ(), e.self:GetHeading()); eq.local_emote({e.self:GetX(), e.self:GetY(), e.self:GetZ()}, 0, 150,"Having satiated itself on its previous host, the Shade of a Vrex Invoker reforms looking noticeably stronger."); eq.depop(); end end end --Shade_of_a_Vrex_Invoker___ (297216) on grid 75 function Shadefour_Spawn(e) if counter == 5 then e.self:SetSpecialAbility(25, 0); --turn off immune to aggro e.self:SetSpecialAbility(24, 0); --turn off anti aggro e.self:SetSpecialAbility(35, 0); --turn off immunity end end function Shadefour_Signal(e) if (e.signal == 1) then --getting absorbed e.self:Say("High Priest, may my everlasting soul provide you with the strength to cleanse this temple!"); e.self:Emote("dissolves into tendrils of ghostly vapor that reach out and replenish the strength of High Priest Nkosi Bakari."); eq.depop(); elseif (e.signal == 2) then e.self:SetSpecialAbility(25, 0); --turn off immune to aggro e.self:SetSpecialAbility(24, 0); --turn off anti aggro e.self:SetSpecialAbility(35, 0); --turn off immunity end end function Shadefour_Arrive(e) if(e.wp == 10) then eq.signal(297212,1); -- tell trigger I'm here e.self:Emote("adds its voice to the chanting."); end end function Shadefour_Combat(e) if(e.joined) then eq.set_timer("OOBcheck", 3 * 1000); eq.set_timer("charm", 15 * 1000); else eq.stop_timer("OOBcheck"); eq.stop_timer("charm"); end end function Shadefour_Timer(e) if(e.timer=="OOBcheck") then eq.stop_timer("OOBcheck"); if (e.self:GetY() < 150) then e.self:CastSpell(3791,e.self:GetID()); -- Spell: Ocean's Cleansing e.self:GMMove(-782, 339, -474, 230); e.self:WipeHateList(); else eq.set_timer("OOBcheck", 6 * 1000); end elseif(e.timer=="charm") then eq.stop_timer("charm"); eq.local_emote({e.self:GetX(), e.self:GetY(), e.self:GetZ()}, 0, 150,"Deathly hands reach deep within the body of the shade's victim as it draws itself forward and quickly fades from view. The only sign of its passage is a cold flame flickering in the eyes of its new host."); e.self:CastedSpellFinished(891, e.self:GetHateTop()); -- Spell: Spiritual Possession eq.set_timer("checkcharm", 5 * 1000); elseif(e.timer=="checkcharm") then eq.stop_timer("checkcharm") if e.self:HasPet() then eq.set_timer("checkcharm", 5 * 1000); else eq.spawn2(297216,0, 0, e.self:GetX(), e.self:GetY(), e.self:GetZ(), e.self:GetHeading()); eq.local_emote({e.self:GetX(), e.self:GetY(), e.self:GetZ()}, 0, 150,"Having satiated itself on its previous host, the Shade of a Vrex Invoker reforms looking noticeably stronger."); eq.depop(); end end end --Shade_of_a_Vrex_Invoker____ (297217) on grid 76 function Shadefive_Spawn(e) if counter == 5 then e.self:SetSpecialAbility(25, 0); --turn off immune to aggro e.self:SetSpecialAbility(24, 0); --turn off anti aggro e.self:SetSpecialAbility(35, 0); --turn off immunity end end function Shadefive_Signal(e) if (e.signal == 1) then --getting absorbed e.self:Say("High Priest, may my everlasting soul provide you with the strength to cleanse this temple!"); e.self:Emote("dissolves into tendrils of ghostly vapor that reach out and replenish the strength of High Priest Nkosi Bakari."); eq.depop(); elseif (e.signal == 2) then e.self:SetSpecialAbility(25, 0); --turn off immune to aggro e.self:SetSpecialAbility(24, 0); --turn off anti aggro e.self:SetSpecialAbility(35, 0); --turn off immunity end end function Shadefive_Arrive(e) if(e.wp == 11) then eq.signal(297212,1); -- tell trigger I'm here e.self:Emote("adds its voice to the chanting."); end end function Shadefive_Combat(e) if(e.joined) then eq.set_timer("OOBcheck", 3 * 1000); eq.set_timer("charm", 15 * 1000); else eq.stop_timer("OOBcheck"); eq.stop_timer("charm"); end end function Shadefive_Timer(e) if(e.timer=="OOBcheck") then eq.stop_timer("OOBcheck"); if (e.self:GetY() < 150) then e.self:CastSpell(3791,e.self:GetID()); -- Spell: Ocean's Cleansing e.self:GMMove(-778, 303, -474, 214); e.self:WipeHateList(); else eq.set_timer("OOBcheck", 6 * 1000); end elseif(e.timer=="charm") then eq.stop_timer("charm"); eq.local_emote({e.self:GetX(), e.self:GetY(), e.self:GetZ()}, 0, 150,"Deathly hands reach deep within the body of the shade's victim as it draws itself forward and quickly fades from view. The only sign of its passage is a cold flame flickering in the eyes of its new host."); e.self:CastedSpellFinished(891, e.self:GetHateTop()); -- Spell: Spiritual Possession eq.set_timer("checkcharm", 5 * 1000); elseif(e.timer=="checkcharm") then eq.stop_timer("checkcharm") if e.self:HasPet() then eq.set_timer("checkcharm", 5 * 1000); else eq.spawn2(297217,0, 0, e.self:GetX(), e.self:GetY(), e.self:GetZ(), e.self:GetHeading()); eq.local_emote({e.self:GetX(), e.self:GetY(), e.self:GetZ()}, 0, 150,"Having satiated itself on its previous host, the Shade of a Vrex Invoker reforms looking noticeably stronger."); eq.depop(); end end end function HP_Combat(e) if(e.joined) then eq.set_timer("OOBcheck", 3 * 1000); else eq.stop_timer("OOBcheck"); end end function HP_Timer(e) if(e.timer=="OOBcheck") then eq.stop_timer("OOBcheck"); if (e.self:GetY() < 150) then e.self:CastSpell(3791,e.self:GetID()); -- Spell: Ocean's Cleansing e.self:GotoBind(); e.self:WipeHateList(); else eq.set_timer("OOBcheck", 6 * 1000); end end end function HP_Spawn(e) e.self:Say("My brothers and sisters, I have heard your calls and I have come. If what you say is true, our children have turned their backs upon Trushar and in doing so have invited evil upon our land. We must cleanse this place and restore belief to our people!"); eq.set_next_hp_event(50); end function HP_Health(e) if(e.hp_event == 50) then if (eq.get_entity_list():IsMobSpawnedByNpcTypeID(297213) == true) then eq.signal(297213,1,10); --absorb first add e.self:SetHP(e.self:GetMaxHP()) eq.set_next_hp_event(50); eq.debug("absorb first add"); end if (eq.get_entity_list():IsMobSpawnedByNpcTypeID(297213) == false) then if (eq.get_entity_list():IsMobSpawnedByNpcTypeID(297214) == true) then eq.signal(297214,1,10); --absorb second add e.self:SetHP(e.self:GetMaxHP()) eq.set_next_hp_event(50); eq.debug("absorb second add"); end end if (eq.get_entity_list():IsMobSpawnedByNpcTypeID(297213) == false and eq.get_entity_list():IsMobSpawnedByNpcTypeID(297214) == false) then if (eq.get_entity_list():IsMobSpawnedByNpcTypeID(297215) == true) then eq.signal(297215,1,10); --absorb third add e.self:SetHP(e.self:GetMaxHP()) eq.set_next_hp_event(50); eq.debug("absorb third add"); end end if (eq.get_entity_list():IsMobSpawnedByNpcTypeID(297213) == false and eq.get_entity_list():IsMobSpawnedByNpcTypeID(297214) == false and eq.get_entity_list():IsMobSpawnedByNpcTypeID(297215) == false) then if (eq.get_entity_list():IsMobSpawnedByNpcTypeID(297216) == true) then eq.signal(297216,1,10); --absorb fourth add e.self:SetHP(e.self:GetMaxHP()) eq.set_next_hp_event(50); eq.debug("absorb fourth add"); end end if (eq.get_entity_list():IsMobSpawnedByNpcTypeID(297213) == false and eq.get_entity_list():IsMobSpawnedByNpcTypeID(297214) == false and eq.get_entity_list():IsMobSpawnedByNpcTypeID(297215) == false and eq.get_entity_list():IsMobSpawnedByNpcTypeID(297216) == false) then if (eq.get_entity_list():IsMobSpawnedByNpcTypeID(297217) == true) then eq.signal(297217,1,10); --absorb fifth add e.self:SetHP(e.self:GetMaxHP()) eq.set_next_hp_event(50); eq.debug("absorb fifth add"); end end end end function HP_Signal(e) absorbed = absorbed + 1; --from the death of a shade end function HP_Death(e) eq.depop_with_timer(297212); --depop trigger end function event_encounter_load(e) eq.register_npc_event("highpriest", Event.spawn, 297218, HP_Spawn) eq.register_npc_event("highpriest", Event.death_complete, 297218, HP_Death) eq.register_npc_event("highpriest", Event.timer, 297218, HP_Timer) eq.register_npc_event("highpriest", Event.combat, 297218, HP_Combat) eq.register_npc_event("highpriest", Event.signal, 297218, HP_Signal) eq.register_npc_event("highpriest", Event.hp, 297218, HP_Health) eq.register_npc_event("highpriest", Event.combat, 297217, Shadefive_Combat) eq.register_npc_event("highpriest", Event.signal, 297217, Shadefive_Signal) eq.register_npc_event("highpriest", Event.spawn, 297217, Shadefive_Spawn) eq.register_npc_event("highpriest", Event.timer, 297217, Shadefive_Timer) eq.register_npc_event("highpriest", Event.waypoint_arrive, 297217, Shadefive_Arrive) eq.register_npc_event("highpriest", Event.combat, 297216, Shadefour_Combat) eq.register_npc_event("highpriest", Event.signal, 297216, Shadefour_Signal) eq.register_npc_event("highpriest", Event.spawn, 297216, Shadefour_Spawn) eq.register_npc_event("highpriest", Event.timer, 297216, Shadefour_Timer) eq.register_npc_event("highpriest", Event.waypoint_arrive, 297216, Shadefour_Arrive) eq.register_npc_event("highpriest", Event.combat, 297215, Shadethree_Combat) eq.register_npc_event("highpriest", Event.signal, 297215, Shadethree_Signal) eq.register_npc_event("highpriest", Event.spawn, 297215, Shadethree_Spawn) eq.register_npc_event("highpriest", Event.timer, 297215, Shadethree_Timer) eq.register_npc_event("highpriest", Event.waypoint_arrive, 297215, Shadethree_Arrive) eq.register_npc_event("highpriest", Event.combat, 297214, Shadetwo_Combat) eq.register_npc_event("highpriest", Event.signal, 297214, Shadetwo_Signal) eq.register_npc_event("highpriest", Event.spawn, 297214, Shadetwo_Spawn) eq.register_npc_event("highpriest", Event.timer, 297214, Shadetwo_Timer) eq.register_npc_event("highpriest", Event.waypoint_arrive, 297214, Shadetwo_Arrive) eq.register_npc_event("highpriest", Event.combat, 297213, Shadeone_Combat) eq.register_npc_event("highpriest", Event.signal, 297213, Shadeone_Signal) eq.register_npc_event("highpriest", Event.spawn, 297213, Shadeone_Spawn) eq.register_npc_event("highpriest", Event.timer, 297213, Shadeone_Timer) eq.register_npc_event("highpriest", Event.waypoint_arrive, 297213, Shadeone_Arrive) eq.register_npc_event("highpriest", Event.signal, 297212, Trigger_Signal) eq.register_npc_event("highpriest", Event.spawn, 297212, Trigger_Spawn) eq.register_npc_event("highpriest", Event.spawn, 297199, Raziya_Spawn) eq.register_npc_event("highpriest", Event.death_complete, 297199, Raziya_Death) eq.register_npc_event("highpriest", Event.spawn, 297061, Akello_Spawn) eq.register_npc_event("highpriest", Event.death_complete, 297061, Akello_Death) eq.register_npc_event("highpriest", Event.spawn, 297197, Jahzara_Spawn) eq.register_npc_event("highpriest", Event.death_complete, 297197, Jahzara_Death) eq.register_npc_event("highpriest", Event.spawn, 297059, Kashka_Spawn) eq.register_npc_event("highpriest", Event.death_complete, 297059, Kashka_Death) eq.register_npc_event("highpriest", Event.spawn, 297057, Malik_Spawn) eq.register_npc_event("highpriest", Event.death_complete, 297057, Malik_Death) end
Source: 17 Jan 2022
Quest Source: 28 May 2022