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function event_death_complete(e)
if(e.self:GetSp2() == 46864 or e.self:GetSp2() == 282503) then --spawn groups inside the treasurer room
eq.signal(226211,1); --signal The_room to add to wave counter
end
if(e.self:GetSp2() == 282505) then --spawn group inside the overlord room
eq.signal(226204,1); --#overlord_trigger (226204) to add to wave counter