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#an_unstable_storm.lua - Quest File
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Quest File
function event_spawn(e) local which = math.random(3); -- Spawn one of these 3 Options if (which == 1) then e.self:SetRunning(true); e.self:MoveTo(-3485.45,3012.34,299.27,273.0,true); eq.set_timer("Explode",6000); elseif (which == 2) then e.self:SetRunning(true); e.self:MoveTo(-3487.44,3267.19,300.40,6.8,true); eq.set_timer("Explode",6000); elseif (which == 3) then e.self:SetRunning(true); e.self:MoveTo(-3609.99,3145,295.38,386.8,true); eq.set_timer("Explode",6000); end end function event_timer(e) if (e.timer == "Explode") then e.self:CastSpell(6604, e.self:GetID()); -- Spell: Forcequake eq.depop(); end end
Source: 17 Jan 2022
Quest Source: 28 May 2022