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Sorrowsong.lua - Quest File
General Info
Quest File
function event_signal(e) if (e.signal==1) then eq.start(1); e.self:CastSpell(3011,e.self:GetID()); -- Spell: Sorrow Song end end function event_waypoint_arrive(e) if(e.wp == 0) then e.self:CastSpell(3011,e.self:GetID()); -- Spell: Sorrow Song elseif(e.wp == 1) then e.self:CastSpell(3011,e.self:GetID()); -- Spell: Sorrow Song elseif(e.wp == 2) then e.self:CastSpell(3011,e.self:GetID()); -- Spell: Sorrow Song end end function event_waypoint_depart(e) if(e.wp == 0) then e.self:CastSpell(3011,e.self:GetID()); -- Spell: Sorrow Song elseif(e.wp == 1) then e.self:CastSpell(3011,e.self:GetID()); -- Spell: Sorrow Song elseif(e.wp == 2) then e.self:CastSpell(3011,e.self:GetID()); -- Spell: Sorrow Song end end
Source: 17 Jan 2022
Quest Source: 28 May 2022