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#Darkened_Chanting_Woodspirit.lua - Quest File
General Info
Quest File
function event_combat(e) if e.joined==true then eq.spawn2(210251, 0, 0, e.self:GetX()-25, e.self:GetY(), e.self:GetZ(), e.self:GetHeading()); -- NPC: #a_woodspirit_vineguard eq.spawn2(210251, 0, 0, e.self:GetX()+25, e.self:GetY(), e.self:GetZ(), e.self:GetHeading()); -- NPC: #a_woodspirit_vineguard eq.spawn2(210251, 0, 0, e.self:GetX(), e.self:GetY()-25, e.self:GetZ(), e.self:GetHeading()); -- NPC: #a_woodspirit_vineguard eq.spawn2(210251, 0, 0, e.self:GetX(), e.self:GetY()+25, e.self:GetZ(), e.self:GetHeading()); -- NPC: #a_woodspirit_vineguard eq.spawn2(210251, 0, 0, e.self:GetX()+25, e.self:GetY()-25, e.self:GetZ(), e.self:GetHeading()); -- NPC: #a_woodspirit_vineguard eq.spawn2(210251, 0, 0, e.self:GetX()-25, e.self:GetY()+25, e.self:GetZ(), e.self:GetHeading()); -- NPC: #a_woodspirit_vineguard else eq.set_timer("depop",15*60*1000) end end function event_timer(e) if e.timer=="depop" then eq.stop_timer("depop") eq.depop(); eq.depop_all(210251); end end
Source: 17 Jan 2022
Quest Source: 28 May 2022