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Agnarr_the_Storm_Lord.lua - Quest File
General Info
Quest File
function event_spawn(e) eq.set_next_hp_event(98); end function event_combat(e) if (e.joined == true) then eq.stop_timer('reset'); eq.set_timer('agnarradds', 120 * 1000); else eq.set_timer('reset', 300 * 1000); eq.stop_timer('agnarradds'); end end function event_timer(e) if(e.timer == 'reset') then e.self:SetHP(e.self:GetMaxHP()); eq.set_next_hp_event(98); eq.stop_timer('reset'); elseif(e.timer == 'agnarrhelp') then help_agnarr(e); eq.stop_timer('agnarrhelp'); elseif(e.timer == 'agnarradds') then eq.zone_emote(0,"Agnarr strikes his staff to the ground, causing great ripples of energy to rage across the room."); eq.signal(209033,1); -- NPC: A_storm_portal end end function event_hp(e) if(e.hp_event == 98) then eq.unique_spawn(209115, 0, 0, -1082, -1740, 2251, 127); -- NPC: Jolur_Sandstorm eq.set_timer('agnarrhelp', 1 * 1000); eq.set_next_hp_event(75); elseif (e.hp_event == 75) then eq.unique_spawn(209104, 0, 0, -1082, -1740, 2251, 127); -- NPC: Hibdin_Cyclone eq.set_timer('agnarrhelp', 1 * 1000); eq.set_next_hp_event(50); elseif (e.hp_event == 50) then eq.unique_spawn(209105, 0, 0, -1082, -1740, 2251, 127); -- NPC: Ekil_Thundercall eq.set_timer('agnarrhelp', 1 * 1000); eq.set_next_hp_event(25); elseif (e.hp_event == 25) then eq.unique_spawn(209106, 0, 0, -1082, -1740, 2251, 127); -- NPC: Oljin_Stormtide eq.set_timer('agnarrhelp', 1 * 1000); end end function event_death_complete(e) eq.unique_spawn(209114, 0, 0, e.self:GetX(), e.self:GetY(), e.self:GetZ(), e.self:GetHeading()); --planar projection eq.unique_spawn(209108,0,0,-469,-1754,2351.2,395.2); --Karana upstairs end function help_agnarr(e) local npc_list = eq.get_entity_list():GetNPCList(); for npc in npc_list.entries do if (npc.valid and (npc:GetNPCTypeID() == 209107 or npc:GetNPCTypeID() == 209124 or npc:GetNPCTypeID() == 209125 or npc:GetNPCTypeID() == 209126 or npc:GetNPCTypeID() == 209105 or npc:GetNPCTypeID() == 209104 or npc:GetNPCTypeID() == 209106 or npc:GetNPCTypeID() == 209115)) then npc:CastToNPC():SetRunning(true); npc:CastToNPC():MoveTo(e.self:GetX(), e.self:GetY(), e.self:GetZ(), 0, false); end end end function event_signal(e) if (e.signal==1) then eq.set_timer('agnarrhelp', 1 * 1000); end end
Source: 17 Jan 2022
Quest Source: 28 May 2022