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sludge.lua - Quest File
General Info
Quest File
local box = require("aa_box") local leash = { left=280, top=95, right=80, bottom=-105 } local leash_box = box(leash.top, leash.bottom, leash.right, leash.left) local slippery_dead_count = 0 function sundering_spawn(e) -- sundering sludge is leashed, not tethered (wipes hate list and doesn't restore hp) e.self:SetSpecialAbility(SpecialAbility.tether, 0) -- remove tether end function sundering_combat(e) if e.joined then eq.set_timer("leash_check", 5000) else eq.stop_timer("leash_check") end end function sundering_timer(e) if e.timer == "leash_check" then if not leash_box:contains(e.self:GetX(), e.self:GetY()) then e.self:WipeHateList() e.self:GotoBind() end end end -- when a sludge splits one spawns at location of "parent" and others have -- random variance (can't do this on emu since they might spawn in walls) function sundering_death(e) local x = e.self:GetX() local y = e.self:GetY() local z = e.self:GetZ() eq.spawn2(237788, 0, 0, x, y, z, 511) -- #a_severing_sludge eq.spawn2(237788, 0, 0, x, y, z, 511) -- #a_severing_sludge eq.spawn2(237788, 0, 0, x, y, z, 511) -- #a_severing_sludge eq.spawn2(237788, 0, 0, x, y, z, 511) -- #a_severing_sludge end function severing_death(e) local x = e.self:GetX() local y = e.self:GetY() local z = e.self:GetZ() eq.spawn2(237787, 0, 0, x, y, z, 511) -- #a_slippery_sludge eq.spawn2(237787, 0, 0, x, y, z, 511) -- #a_slippery_sludge eq.spawn2(237787, 0, 0, x, y, z, 511) -- #a_slippery_sludge eq.spawn2(237787, 0, 0, x, y, z, 511) -- #a_slippery_sludge end function slippery_death(e) slippery_dead_count = slippery_dead_count + 1 eq.debug("slippery sludge count: " .. slippery_dead_count) if slippery_dead_count == 16 then eq.signal(237743, 1) -- Durgin_Skell (sludge event complete) end end function event_encounter_load(e) eq.register_npc_event("sludge", Event.spawn, 237748, sundering_spawn) -- a_sundering_sludge eq.register_npc_event("sludge", Event.combat, 237748, sundering_combat) -- a_sundering_sludge eq.register_npc_event("sludge", Event.timer, 237748, sundering_timer) -- a_sundering_sludge eq.register_npc_event("sludge", Event.death_complete, 237748, sundering_death) -- a_sundering_sludge eq.register_npc_event("sludge", Event.death_complete, 237788, severing_death) -- #a_severing_sludge eq.register_npc_event("sludge", Event.death_complete, 237787, slippery_death) -- #a_slippery_sludge end
Source: 17 Jan 2022
Quest Source: 28 May 2022