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Marrow_the_Broken.lua - Quest File
General Info
Quest File
local size = 16 local next_hp_event = 90 function event_spawn(e) eq.set_next_hp_event(next_hp_event) end function event_death_complete(e) eq.signal(237743, 3) -- Durgin-Skell (bone golem event complete) end function event_hp(e) if e.hp_event == next_hp_event then eq.get_entity_list():MessageClose(e.self, true, 100, 15, "Fragments of body parts splinter from the golem and shower the floor. Within moments, these pieces of ossified bone reassemble with scattered debris to form something else.") size = size - 1 e.self:ChangeSize(size) next_hp_event = next_hp_event - 10 if next_hp_event > 20 then eq.set_next_hp_event(next_hp_event) end -- todo: should also randomly spawn a_splinterbone_dervish instead (not in db) -- adds are spawned randomly with +/- 20 variance around boss local x = e.self:GetX() + math.random(-20, 20) local y = e.self:GetY() + math.random(-20, 20) eq.spawn2(237792, 0, 0, x, y, e.self:GetZ(), 511) -- #a_splinterbone_skeleton end end
Source: 17 Jan 2022
Quest Source: 28 May 2022