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#Trigger_Ikkinz_2.lua - Quest File
General Info
Quest File
-- npc id: 294142 (used in group trial 3) local counter = 0 function event_signal(e) if e.signal == 1 then -- signal from death of Flesh_Hunter counter = counter + 1 eq.set_timer("kyv1", math.random(450,630) * 1000); --7.5-10.5 min RNG timer to respawn eq.set_timer("pixtt1", math.random(60,360) * 1000); --1-6min RNG timer to spawn mana drain mob elseif e.signal == 2 then -- signal from death of Flesh_Hunter counter = counter + 1 eq.set_timer("kyv2", math.random(450,630) * 1000); --7.5-10.5 min RNG timer to respawn eq.set_timer("pixtt2", math.random(60,360) * 1000); --1-6min RNG timer to spawn mana drain mob elseif e.signal == 3 then -- signal from death of Flesh_Hunter counter = counter + 1 eq.set_timer("kyv3", math.random(450,630) * 1000); --7.5-10.5 min RNG timer to respawn eq.set_timer("pixtt3", math.random(60,360) * 1000); --1-6min RNG timer to spawn mana drain mob end if counter == 3 then eq.stop_timer("kyv1"); eq.stop_timer("kyv2"); eq.stop_timer("kyv3"); eq.stop_timer("pixtt1"); eq.stop_timer("pixtt2"); eq.stop_timer("pixtt3"); local dz = eq.get_expedition() if dz.valid then dz:SetLocked(true, ExpeditionLockMessage.Close) dz:AddReplayLockoutDuration(eq.seconds("16h")) eq.spawn2(294143, 0, 0, 477, -593, -50, 256) -- NPC: a_pile_of_bones eq.spawn2(294144, 0, 0, 477, -638, -50, 256) -- NPC: a_pile_of_bones eq.zone_emote(0, "The Tri-Fate Hunters have been defeated! Though the legion may send replacements, you have finished what you sought out to do and delayed their progress for a time! Congratulations!") eq.ZoneMarquee(10, 510, 1, 1, 6000, "The Tri-Fate Hunters have been defeated! Congratulations!"); end end end function event_timer(e) eq.zone_emote(0, "Sensing an opportunity, a Flesh Hunter calls forth a reinforcement from some unseen location.") if(e.timer=="kyv1") then eq.stop_timer("kyv1"); eq.stop_timer("pixtt1"); counter = counter - 1 eq.spawn2(294624, 0, 0, 623, -559, -46, 384) elseif(e.timer=="kyv2") then eq.stop_timer("kyv2"); eq.stop_timer("pixtt2"); counter = counter - 1 eq.spawn2(294135, 0, 0, 623, -483, -46, 384) elseif(e.timer=="kyv3") then eq.stop_timer("kyv3"); eq.stop_timer("pixtt3"); counter = counter - 1 eq.spawn2(294625, 0, 0, 623, -634, -46, 384) elseif(e.timer=="pixtt1") then eq.spawn2(294148, 0, 0, 485, -560, -50, 126) --Pixtt_Annuller (294148) elseif(e.timer=="pixtt2") then eq.spawn2(294149, 0, 0, 485, -481, -50, 126) --Pixtt_Annuller (294149) elseif(e.timer=="pixtt3") then eq.spawn2(294147, 0, 0, 485, -636, -50, 126) --Pixtt_Annuller (294147) end end
Source: 17 Jan 2022
Quest Source: 28 May 2022