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#Guardian_of_Glorification_.lua - Quest File
General Info
Quest File
--Ikkinz Raid #2: Chambers of Glorification --final split form that drops loot local hp_regen = 15; function event_spawn(e) eq.set_timer("checknpc", 1 * 1000); end function event_combat(e) if(e.joined) then eq.set_timer("random", 5 * 1000); eq.set_timer("OOBcheck", 3 * 1000); else eq.stop_timer("random"); eq.stop_timer("OOBcheck"); end end function event_timer(e) if (e.timer == "random") then local rand = math.random(1,100); if (rand >= 85) then -- 15 % to cast throw local instance_id = eq.get_zone_instance_id(); e.self:ForeachHateList( function(ent, hate, damage, frenzy) if(ent:IsClient() and ent:GetX() < 868) then local currclient=ent:CastToClient(); e.self:Shout("You will not evade me " .. currclient:GetName()) currclient:MovePCInstance(294,instance_id, e.self:GetX(),e.self:GetY(),e.self:GetZ(),0); -- Zone: ikkinz end end ); e.self:Emote("tosses its foes away wildly!"); e.self:CastedSpellFinished(4185, e.self:GetHateRandom()); -- Spell: Throw e.self:CastedSpellFinished(4185, e.self:GetHateRandom()); -- Spell: Throw e.self:CastedSpellFinished(4185, e.self:GetHateRandom()); -- Spell: Throw elseif (rand < 85) and (rand >= 70) then -- 15 % to cast manabolt e.self:Emote("lets loose a bolt of energy toward his enemy!"); e.self:CastedSpellFinished(1046, e.self:GetHateRandom()); -- Spell: Manabolt elseif (rand < 70) and (rand >= 55) then -- 15 % to cast Fling local npc1 = eq.get_entity_list():GetMobByNpcTypeID(294466); local npc2 = eq.get_entity_list():GetMobByNpcTypeID(294469); if (npc1.valid and npc2.valid) then if ( npc1:CalculateDistance(e.self:GetX(), e.self:GetY(), e.self:GetZ()) < npc2:CalculateDistance(e.self:GetX(), e.self:GetY(), e.self:GetZ())) then eq.signal(294466,1); else eq.signal(294469,1); end end end elseif(e.timer=="OOBcheck") then eq.stop_timer("OOBcheck"); if (e.self:GetX() < 845) then e.self:CastSpell(3791,e.self:GetID()); -- Spell: Ocean's Cleansing e.self:GotoBind(); e.self:WipeHateList(); else eq.set_timer("OOBcheck", 3 * 1000); end elseif(e.timer=="checknpc") then eq.stop_timer("checknpc"); local npc_list = eq.get_entity_list():GetNPCList(); if (npc_list ~= nil) then -- loop through the list entries for npc in npc_list.entries do if (npc:GetNPCTypeID() == 294478) then -- if any Glorified_Bolsterer is alive, add hp eq.modify_npc_stat("max_hp", tostring(e.self:GetMaxHP() + 70000)); --increase max hp by 70k per npc (2 total) end if (npc:GetNPCTypeID() == 294474) then -- if any Glorified_Bolsterer is alive, add regen eq.modify_npc_stat("hp_regen", tostring(hp_regen + 1100)); --increase hp regen by 1100 per npc (2 total) end if (npc:GetNPCTypeID() == 294475) then -- if any Glorified_Bolsterer is alive, add min and max dmg eq.modify_npc_stat("min_hit", tostring(e.self:GetMinDMG() + 70)); --increase min dmg by 70 per npc (2 total) eq.modify_npc_stat("max_hit", tostring(e.self:GetMaxDMG() + 241)); --increase max dmg by 241 per npc (2 total) end end end end end function event_death_complete(e) eq.signal(294631,4); -- NPC: lockout_ikkinz eq.spawn2(294585, 0, 0, e.self:GetX(), e.self:GetY(), e.self:GetZ(), e.self:GetHeading()); --NPC: a_pile_of_bones end function event_signal(e) if (e.signal == 1) then eq.modify_npc_stat("hp_regen", tostring(hp_regen - 1100)); --decrease regen by 1100 per npc signal(2 total) elseif (e.signal == 2) then eq.modify_npc_stat("max_hp", tostring(e.self:GetMaxHP() - 70000)); --reduce max hp by 70k per npc signal (2 total) elseif (e.signal == 3) then eq.modify_npc_stat("min_hit", tostring(e.self:GetMinDMG() - 70)); --decrease min dmg by 70 per npc signal(2 total) eq.modify_npc_stat("max_hit", tostring(e.self:GetMaxDMG() - 241)); --decrease max dmg by 241 per npc signal(2 total) end end
Source: 17 Jan 2022
Quest Source: 28 May 2022