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Weapon_Master_Vtiink_Vzaan.lua - Quest File
General Info
Quest File
-- Master`s_Apprentice (284093) Master`s_Apprentice (284094) Master`s_Apprentice (284095) Master`s_Apprentice (284096) guard_list = { 284093, 284094, 284095, 284096 }; function event_combat(e) -- during combat, reaggro the guards on current target every 6 seconds (ensures no idle guards) if e.joined then aggro_guards(e.self:GetHateTop()); eq.set_timer('aggro_guards', 6 * 1000); else eq.stop_timer('aggro_guards'); end end function event_timer(e) if e.timer == 'aggro_guards' then aggro_guards(e.self:GetHateTop()); elseif e.timer == 'repop1' then eq.stop_timer('repop1'); eq.unique_spawn(284093,0,0,1328.82,-608.43,106.23,5.2); -- NPC: Master`s_Apprentice elseif e.timer == 'repop2' then eq.stop_timer('repop2'); eq.unique_spawn(284094,0,0,1327.06,-375.38,106.13,256); -- NPC: Master`s_Apprentice elseif e.timer == 'repop3' then eq.stop_timer('repop3'); eq.unique_spawn(284095,0,0,1440.70,-421.54,106.13,386.4); -- NPC: Master`s_Apprentice elseif e.timer == 'repop4' then eq.stop_timer('repop4'); eq.unique_spawn(284096,0,0,1439.92,-562.61,106.13,386.4); -- NPC: Master`s_Apprentice end end function aggro_guards(mob) for _, guard in pairs(guard_list) do local guard_mob = eq.get_entity_list():GetNPCByNPCTypeID(guard); if guard_mob ~= nil and not guard_mob:IsEngaged() then guard_mob:AddToHateList(mob); end end end function event_death_complete(e) eq.signal(284074,1); -- #Smith_Rondo (284074) end function event_signal(e) if (e.signal == 1) then eq.set_timer('repop1', 60 * 1000); elseif (e.signal == 2) then eq.set_timer('repop2', 60 * 1000); elseif (e.signal == 3) then eq.set_timer('repop3', 60 * 1000); elseif (e.signal == 4) then eq.set_timer('repop4', 60 * 1000); end end
Source: 17 Jan 2022
Quest Source: 28 May 2022