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Name
Mana
Classes Effects
Ward of the Dauntless Rk. III
715 1 - CLR/71 Slot 4: Increase AC by 93.6
Ward of the Devout
898 1 - CLR/81 Slot 4: Increase AC by 117.6
Ward of the Devout Rk. II
1024 1 - CLR/81 Slot 4: Increase AC by 134.1
Ward of the Devout Rk. III
1091 1 - CLR/81 Slot 4: Increase AC by 142.8
Ward of the Divine
277 1 - CLR/50 Slot 1: Add Defensive Proc: Ward of the Divine Parry

Ward of the Divine Parry
0 - - Slot 1: Decrease Hitpoints by 207
Ward of the Dragorn
0 4 - Slot 1: Increase Spell Duration by 15%
Slot 2: Limit: Max Level(70) (lose 5% per level over cap)
Slot 3: Limit: SpellType(Beneficial only)
Slot 4: Limit: Effect(Complete Heal (with duration) excluded)
Slot 5: Limit: Effect(Invunerability excluded)
Slot 6: Limit: Min Duraction(24 sec)
Slot 7: Limit: Effect(Reaction Radius excluded)
Slot 8: Limit: Combat Skills Not Allowed
Ward of the Earnest
1062 1 - CLR/86 Slot 4: Increase AC by 153
Ward of the Earnest Rk. II
1210 1 - CLR/86 Slot 4: Increase AC by 174.3
Ward of the Earnest Rk. III
1340 - - CLR/86 Slot 4: Increase AC by 192.9
Ward of the Fearless
0 - - Slot 1: UnknownEffect430
Slot 2: UnknownEffect431
Slot 3: Increase Chance to Resist Fear Spell by 100pct
Ward of the Feebleminded
0 - 1 Slot 1: Decrease Spell Haste by -50%
Slot 2: Increase Curse Counter by 99
Slot 3: Increase Curse Counter by 99
Slot 4: Limit: Combat Skills Not Allowed
Ward of the Garou I
0 - - Slot 1: Increase Attack Speed by 20%
Slot 2: Increase ATK by 30
Ward of the Garou II
0 - - Slot 1: Increase Attack Speed by 30%
Slot 2: Increase ATK by 40
Ward of the Garou III
0 - - Slot 1: Increase Attack Speed by 40%
Slot 2: Increase ATK by 50
Ward of the Hunter
450 1 - RNG/70 Slot 1: Increase Damage Shield by 45
Slot 2: Increase ATK by 170
Slot 3: Increase AC by 49.5
Slot 4: Increase Max Hitpoints by 165
Slot 5: Stacking: Block new spell if slot 4 is effect 'Max Hitpoints' and < 2165
Slot 6: Stacking: Block new spell if slot 1 is effect 'Damage Shield' and < 2045
Slot 7: Stacking: Block new spell if slot 3 is effect 'AC' and < 2150
Slot 8: Stacking: Block new spell if slot 2 is effect 'ATK' and < 2170
Slot 9: Increase Double Attack by 3pct
Ward of the Mastermind
600 1 - ENC/100 Slot 1: Add Defensive Proc: Mastermind's Warding Effect

Slot 2: UnknownEffect382
Ward of the Mastermind Rk. II
600 1 - ENC/100 Slot 1: Add Defensive Proc: Mastermind's Warding Effect II

Slot 2: UnknownEffect382
Ward of the Mastermind Rk. III
600 1 - ENC/100 Slot 1: Add Defensive Proc: Mastermind's Warding Effect III

Slot 2: UnknownEffect382
Ward of the Raptor I
0 - - Slot 1: Increase Attack Speed by 20%
Ward of the Raptor II
0 - - Slot 1: Increase Attack Speed by 30%
Ward of the Raptor III
0 - - Slot 1: Increase Attack Speed by 40%
Ward of the Resolute
736 1 - CLR/76 Slot 4: Increase AC by 96.3
Ward of the Resolute Rk. II
839 1 - CLR/76 Slot 4: Increase AC by 109.8
Ward of the Resolute Rk. III
894 1 - CLR/76 Slot 4: Increase AC by 117
Ward of the Reverent
1425 - - CLR/96 Slot 4: Increase AC by 286.5
Ward of the Reverent Rk. II
1482 - - CLR/96 Slot 4: Increase AC by 300.9
Ward of the Reverent Rk. III
1541 - - CLR/96 Slot 4: Increase AC by 315.9
Ward of the Scaled Wolf I
0 - - Slot 2: Increase Movement by 30%
Slot 6: Increase ATK by 30
Ward of the Scaled Wolf II
0 - - Slot 2: Increase Movement by 40%
Slot 6: Increase ATK by 40
Ward of the Scaled Wolf III
0 - - Slot 2: Increase Movement by 50%
Slot 6: Increase ATK by 50
Ward of the Scribe
450 1 - Slot 4: Add Defensive Proc: Stun Ward Effect

Ward of the Tiger I
0 - - Slot 5: Increase Stats by 1
Ward of the Tiger II
0 - - Slot 5: Increase Stats by 1
Ward of the Tiger III
0 - - Slot 5: Increase Stats by 1
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Source: 17 Jan 2022