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Name
Mana
Classes Effects
Armor of the Stonescale Rk. III
1437 1 - WIZ/98 Slot 1: Increase Absorb Damage by 28791
Slot 6: Increase Mana by 22 per tick
Armor of the Zealot
400 1 447 CLR/65 Slot 1: Increase Max Hitpoints by 450
Slot 2: Increase AC by 36
Slot 3: Increase HP when cast by 450
Slot 4: Increase Mana by 8 per tick
Slot 5: Stacking: Block new spell if slot 1 is effect 'Max Hitpoints' and < 1450
Armor of the Zealous
1372 1 - CLR/95 Slot 1: Increase Max Hitpoints by 2381
Slot 2: Increase AC by 160.2
Slot 3: Increase HP when cast by 2381
Slot 4: Increase Mana by 38 per tick
Slot 5: Stacking: Block new spell if slot 1 is effect 'Max Hitpoints' and < 3381
Armor of the Zealous Rk. II
1427 1 - CLR/95 Slot 1: Increase Max Hitpoints by 2500
Slot 2: Increase AC by 168.3
Slot 3: Increase HP when cast by 2500
Slot 4: Increase Mana by 42 per tick
Slot 5: Stacking: Block new spell if slot 1 is effect 'Max Hitpoints' and < 3500
Armor of the Zealous Rk. III
1484 1 - CLR/95 Slot 1: Increase Max Hitpoints by 2625
Slot 2: Increase AC by 176.7
Slot 3: Increase HP when cast by 2625
Slot 4: Increase Mana by 47 per tick
Slot 5: Stacking: Block new spell if slot 1 is effect 'Max Hitpoints' and < 3625
Armor of Timeworn Runes
0 1 - WAR/81 Slot 1: Add Proc: Timeworn Runes Effect

Armor of Timeworn Runes Rk. II
0 1 - WAR/81 Slot 1: Add Proc: Timeworn Runes Effect Rk. II

Armor of Timeworn Runes Rk. III
0 1 - WAR/81 Slot 1: Add Proc: Timeworn Runes Effect Rk. III

Armor of Unrelenting Faith
546 1 - PAL/73 Slot 2: Increase AC by 46.8
Slot 3: Increase HP when cast by 527 (L1) to 524 (L1)
Slot 4: Increase Mana by 5 per tick
Slot 5: Stacking: Block new spell if slot 4 is effect 'UndefinedEffect015' and < 15
Slot 10: Increase Max Hitpoints by 524
Armor of Unrelenting Faith Rk. II
569 1 - PAL/73 Slot 2: Increase AC by 48.9
Slot 3: Increase HP when cast by 549 (L1) to 546 (L1)
Slot 4: Increase Mana by 5 per tick
Slot 5: Stacking: Block new spell if slot 4 is effect 'UndefinedEffect015' and < 15
Slot 10: Increase Max Hitpoints by 546
Armor of Unrelenting Faith Rk. III
592 - - PAL/73 Slot 2: Increase AC by 50.7
Slot 3: Increase HP when cast by 571 (L1) to 568 (L1)
Slot 4: Increase Mana by 5 per tick
Slot 5: Stacking: Block new spell if slot 4 is effect 'UndefinedEffect015' and < 15
Slot 10: Increase Max Hitpoints by 568
Armor of Unwavering Faith
743 1 - PAL/83 Slot 2: Increase AC by 63.9
Slot 3: Increase HP when cast by 784 (L1) to 781 (L1)
Slot 4: Increase Mana by 8 per tick
Slot 5: Stacking: Block new spell if slot 4 is effect 'UndefinedEffect015' and < 22
Slot 10: Increase Max Hitpoints by 781
Armor of Unwavering Faith Rk. II
847 1 - PAL/83 Slot 2: Increase AC by 72.9
Slot 3: Increase HP when cast by 926 (L1) to 923 (L1)
Slot 4: Increase Mana by 10 per tick
Slot 5: Stacking: Block new spell if slot 4 is effect 'UndefinedEffect015' and < 22
Slot 10: Increase Max Hitpoints by 923
Armor of Unwavering Faith Rk. III
902 1 - PAL/83 Slot 2: Increase AC by 77.7
Slot 3: Increase HP when cast by 997 (L1) to 994 (L1)
Slot 4: Increase Mana by 11 per tick
Slot 5: Stacking: Block new spell if slot 4 is effect 'UndefinedEffect015' and < 22
Slot 10: Increase Max Hitpoints by 994
Armor of Vie
819 1 - CLR/93 Slot 1: Mitigate Melee Damage by 10pct until 24985 absorbed
Slot 6: Trigger Effect on Fade: Light of Vie

Armor of Vie Rk. II
852 1 - CLR/93 Slot 1: Mitigate Melee Damage by 10pct until 28733 absorbed
Slot 6: Trigger Effect on Fade: Light of Vie II

Armor of Vie Rk. III
886 - - CLR/93 Slot 1: Mitigate Melee Damage by 10pct until 33761 absorbed
Slot 6: Trigger Effect on Fade: Light of Vie III

Armor of Zeal
0 1 - PAL/93 Slot 1: UnknownEffect416
Slot 5: Mitigate Melee Damage by 20pct until 249500 absorbed
Slot 8: Add Defensive Proc: Armor of Zeal Strike

Armor of Zeal Heal
0 - - Slot 1: Increase Hitpoints by 2070
Armor of Zeal Heal II
0 - - Slot 1: Increase Hitpoints by 2174
Armor of Zeal Heal III
0 - - Slot 1: Increase Hitpoints by 2283
Armor of Zeal Rk. II
0 1 - PAL/93 Slot 1: UnknownEffect416
Slot 5: Mitigate Melee Damage by 20pct until 286900 absorbed
Slot 8: Add Defensive Proc: Armor of Zeal Strike II

Armor of Zeal Rk. III
0 - - PAL/93 Slot 1: UnknownEffect416
Slot 5: Mitigate Melee Damage by 20pct until 329900 absorbed
Slot 8: Add Defensive Proc: Armor of Zeal Strike III

Armor of Zeal Strike
0 - - Slot 1: Decrease Hitpoints by 1422
Slot 2: Stun(1.0 sec/98)
Armor of Zeal Strike II
0 - - Slot 1: Decrease Hitpoints by 1493
Slot 2: Stun(1.0 sec/98)
Armor of Zeal Strike III
0 - - Slot 1: Decrease Hitpoints by 1568
Slot 2: Stun(1.0 sec/98)
Armor Rend
0 - - Slot 1: Decrease AC by 270
Armor Shatter
0 - 2 Slot 1: Decrease AC by 900
Armored Battle Shire Saddle
0 - - Slot 1: Summon Horse: SumUNMm8Slow1
Slot 2: UnknownEffect374
Armored Battle Shire Saddle
0 - - Slot 1: Summon Horse: SumUNMm8Slow2
Slot 2: UnknownEffect374
Armored Battle Shire Saddle
0 - - Slot 1: Summon Horse: SumUNMm8Run1
Slot 2: UnknownEffect374
Armored Battle Shire Saddle
0 1 - Slot 1: Summon Horse: SumUNMm8Run2
Slot 2: UnknownEffect374
Armored Battle Shire Saddle
0 - - Slot 1: Summon Horse: SumUNMm8Fast
Slot 2: UnknownEffect374
Armored Planar Ardennes Saddle
0 - - Slot 1: Summon Horse: SumUNMm5Slow1
Slot 2: UnknownEffect374
Armored Planar Ardennes Saddle
0 - - Slot 1: Summon Horse: SumUNMm5Slow2
Slot 2: UnknownEffect374
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Source: 17 Jan 2022