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Name
Mana
Classes Effects
Armor of the Faithful
200 1 380 CLR/49 Slot 1: Increase Max Hitpoints by 252 (L49) to 275 (L57)
Slot 2: Increase AC by 22.5
Slot 3: Increase HP when cast by 252 (L49) to 275 (L57)
Armor of the Fallen
0 - - Slot 1: Increase Attack Speed by 50%
Slot 2: Increase Absorb Damage by 80000
Armor of the Inquisitor
0 - - PAL/254 Slot 3: Increase Healing Effectiveness by 15%
Slot 7: Increase AC by 22.5
Armor of the Inquisitor
0 - - PAL/254 Slot 3: Increase Healing Effectiveness by 20%
Slot 7: Increase AC by 45
Armor of the Inquisitor
0 - - PAL/254 Slot 3: Increase Healing Effectiveness by 25%
Slot 7: Increase AC by 67.5
Armor of the Inquisitor
0 - - PAL/254 Slot 3: Increase Healing Effectiveness by 60%
Slot 7: Increase AC by 480
Armor of the Inquisitor
0 - - PAL/254 Slot 3: Increase Healing Effectiveness by 62%
Slot 7: Increase AC by 555
Armor of the Inquisitor
0 - - PAL/254 Slot 3: Increase Healing Effectiveness by 64%
Slot 7: Increase AC by 600
Armor of the Inquisitor
0 - - PAL/254 Slot 3: Increase Healing Effectiveness by 30%
Slot 7: Increase AC by 90
Armor of the Inquisitor
0 - - PAL/254 Slot 3: Increase Healing Effectiveness by 35%
Slot 7: Increase AC by 112.5
Armor of the Inquisitor
0 - - PAL/254 Slot 3: Increase Healing Effectiveness by 40%
Slot 7: Increase AC by 135
Armor of the Inquisitor
0 - - PAL/254 Slot 3: Increase Healing Effectiveness by 48%
Slot 7: Increase AC by 225
Armor of the Inquisitor
0 - - PAL/254 Slot 3: Increase Healing Effectiveness by 50%
Slot 7: Increase AC by 255
Armor of the Inquisitor
0 - - PAL/254 Slot 3: Increase Healing Effectiveness by 52%
Slot 7: Increase AC by 300
Armor of the Inquisitor
0 - - PAL/254 Slot 3: Increase Healing Effectiveness by 54%
Slot 7: Increase AC by 345
Armor of the Inquisitor
0 - - PAL/254 Slot 3: Increase Healing Effectiveness by 56%
Slot 7: Increase AC by 390
Armor of the Inquisitor
0 - - PAL/254 Slot 3: Increase Healing Effectiveness by 58%
Slot 7: Increase AC by 435
Armor of the Inquisitor
0 - - PAL/254 Slot 3: Increase Healing Effectiveness by 66%
Slot 7: Increase AC by 645
Armor of the Inquisitor
0 - - PAL/254 Slot 3: Increase Healing Effectiveness by 68%
Slot 7: Increase AC by 690
Armor of the Inquisitor
0 - - PAL/254 Slot 3: Increase Healing Effectiveness by 70%
Slot 7: Increase AC by 735
Armor of the Inquisitor
0 - - PAL/254 Slot 3: Increase Healing Effectiveness by 42%
Slot 7: Increase AC by 157.5
Armor of the Inquisitor
0 - - PAL/254 Slot 3: Increase Healing Effectiveness by 44%
Slot 7: Increase AC by 180
Armor of the Inquisitor
0 - - PAL/254 Slot 3: Increase Healing Effectiveness by 46%
Slot 7: Increase AC by 202.5
Armor of the Pious
520 1 - CLR/70 Slot 1: Increase Max Hitpoints by 563
Slot 2: Increase AC by 46.5
Slot 3: Increase HP when cast by 563
Slot 4: Increase Mana by 9 per tick
Slot 5: Stacking: Block new spell if slot 1 is effect 'Max Hitpoints' and < 1563
Armor of the Reverent
1489 1 - CLR/100 Slot 1: Increase Max Hitpoints by 2888
Slot 2: Increase AC by 194.4
Slot 3: Increase HP when cast by 2888
Slot 4: Increase Mana by 54 per tick
Slot 5: Stacking: Block new spell if slot 1 is effect 'Max Hitpoints' and < 3888
Armor of the Reverent Rk. II
1549 1 - CLR/100 Slot 1: Increase Max Hitpoints by 3032
Slot 2: Increase AC by 204
Slot 3: Increase HP when cast by 3032
Slot 4: Increase Mana by 57 per tick
Slot 5: Stacking: Block new spell if slot 1 is effect 'Max Hitpoints' and < 4032
Armor of the Reverent Rk. III
1611 1 - CLR/100 Slot 1: Increase Max Hitpoints by 3184
Slot 2: Increase AC by 214.2
Slot 3: Increase HP when cast by 3184
Slot 4: Increase Mana by 60 per tick
Slot 5: Stacking: Block new spell if slot 1 is effect 'Max Hitpoints' and < 4184
Armor of the Sacred
624 1 - CLR/75 Slot 1: Increase Max Hitpoints by 676
Slot 2: Increase AC by 55.8
Slot 3: Increase HP when cast by 676
Slot 4: Increase Mana by 10 per tick
Slot 5: Stacking: Block new spell if slot 1 is effect 'Max Hitpoints' and < 1676
Armor of the Sacred Rk. II
650 1 - CLR/75 Slot 1: Increase Max Hitpoints by 704
Slot 2: Increase AC by 58.2
Slot 3: Increase HP when cast by 704
Slot 4: Increase Mana by 10 per tick
Slot 5: Stacking: Block new spell if slot 1 is effect 'Max Hitpoints' and < 1704
Armor of the Sacred Rk. III
676 - - CLR/75 Slot 1: Increase Max Hitpoints by 732
Slot 2: Increase AC by 60.6
Slot 3: Increase HP when cast by 732
Slot 4: Increase Mana by 10 per tick
Slot 5: Stacking: Block new spell if slot 1 is effect 'Max Hitpoints' and < 1732
Armor of the Solemn
696 1 - CLR/80 Slot 1: Increase Max Hitpoints by 774
Slot 2: Increase AC by 62.4
Slot 3: Increase HP when cast by 774
Slot 4: Increase Mana by 11 per tick
Slot 5: Stacking: Block new spell if slot 1 is effect 'Max Hitpoints' and < 1774
Armor of the Solemn Rk. II
793 1 - CLR/80 Slot 1: Increase Max Hitpoints by 915
Slot 2: Increase AC by 71.1
Slot 3: Increase HP when cast by 915
Slot 4: Increase Mana by 12 per tick
Slot 5: Stacking: Block new spell if slot 1 is effect 'Max Hitpoints' and < 1915
Armor of the Solemn Rk. III
845 1 - CLR/80 Slot 1: Increase Max Hitpoints by 986
Slot 2: Increase AC by 75.6
Slot 3: Increase HP when cast by 986
Slot 4: Increase Mana by 13 per tick
Slot 5: Stacking: Block new spell if slot 1 is effect 'Max Hitpoints' and < 1986
Armor of the Stonescale
1328 1 - WIZ/98 Slot 1: Increase Absorb Damage by 26114
Slot 6: Increase Mana by 18 per tick
Armor of the Stonescale Rk. II
1381 1 - WIZ/98 Slot 1: Increase Absorb Damage by 27420
Slot 6: Increase Mana by 20 per tick
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Source: 17 Jan 2022