Goto page Previous  1, 2, 3 ... 41, 42, 43 ... 1181, 1182, 1183  Next
Name
Mana
Classes Effects
Armor of Inexorable Faith Rk. II
694 1 - PAL/78 Slot 2: Increase AC by 59.7
Slot 3: Increase HP when cast by 713 (L1) to 710 (L1)
Slot 4: Increase Mana by 7 per tick
Slot 5: Stacking: Block new spell if slot 4 is effect 'UndefinedEffect015' and < 16
Slot 10: Increase Max Hitpoints by 710
Armor of Inexorable Faith Rk. III
740 1 - PAL/78 Slot 2: Increase AC by 63.6
Slot 3: Increase HP when cast by 767 (L1) to 764 (L1)
Slot 4: Increase Mana by 8 per tick
Slot 5: Stacking: Block new spell if slot 4 is effect 'UndefinedEffect015' and < 16
Slot 10: Increase Max Hitpoints by 764
Armor of Magma
296 2 - Slot 1: Increase Damage Shield by 24
Slot 2: Increase Fire Resist by 45
Armor of Mystical Runes
0 1 - WAR/91 Slot 1: Add Proc: Mystical Rune Effect

Armor of Mystical Runes Rk. II
0 1 - WAR/91 Slot 1: Add Proc: Mystical Rune Effect II

Armor of Mystical Runes Rk. III
0 1 - WAR/91 Slot 1: Add Proc: Mystical Rune Effect III

Armor of Phantasmic Runes
0 1 - WAR/86 Slot 1: Add Proc: Phantasmic Runes Effect

Armor of Phantasmic Runes Rk. II
0 1 - WAR/86 Slot 1: Add Proc: Phantasmic Runes Effect II

Armor of Phantasmic Runes Rk. III
0 1 - WAR/86 Slot 1: Add Proc: Phantasmic Runes Effect III

Armor of Protection
110 1 465 CLR/34 Slot 1: Increase Max Hitpoints by 202 (L34) to 225 (L42)
Slot 2: Increase AC by 15
Slot 3: Increase HP when cast by 202 (L34) to 225 (L42)
Armor of Reverence
0 1 - PAL/98 Slot 1: UnknownEffect416
Slot 5: Mitigate Melee Damage by 20pct until 420600 absorbed
Slot 8: Add Defensive Proc: Armor of Reverence Strike

Armor of Reverence Heal
0 - - Slot 1: Increase Hitpoints by 2527
Armor of Reverence Heal II
0 - - Slot 1: Increase Hitpoints by 2653
Armor of Reverence Heal III
0 - - Slot 1: Increase Hitpoints by 2786
Armor of Reverence Rk. II
0 1 - PAL/98 Slot 1: UnknownEffect416
Slot 5: Mitigate Melee Damage by 20pct until 441600 absorbed
Slot 8: Add Defensive Proc: Armor of Reverence Strike II

Armor of Reverence Rk. III
0 1 - PAL/98 Slot 1: UnknownEffect416
Slot 5: Mitigate Melee Damage by 20pct until 463700 absorbed
Slot 8: Add Defensive Proc: Armor of Reverence Strike III

Armor of Reverence Strike
0 - - Slot 1: Decrease Hitpoints by 1725
Slot 2: Stun(1.0 sec/103)
Armor of Reverence Strike II
0 - - Slot 1: Decrease Hitpoints by 1811
Slot 2: Stun(1.0 sec/103)
Armor of Reverence Strike III
0 - - Slot 1: Decrease Hitpoints by 1902
Slot 2: Stun(1.0 sec/103)
Armor of Righteousness
0 1 - PAL/73 Slot 5: Mitigate Melee Damage by 25pct until 16800 absorbed
Armor of Righteousness Rk. II
0 1 - PAL/73 Slot 5: Mitigate Melee Damage by 25pct until 17500 absorbed
Armor of Righteousness Rk. III
0 1 - PAL/73 Slot 5: Mitigate Melee Damage by 25pct until 18200 absorbed
Armor of Stalwart Runes
0 1 - WAR/96 Slot 1: Add Proc: Stalwart Rune Effect

Armor of Stalwart Runes Rk. II
0 1 - WAR/96 Slot 1: Add Proc: Stalwart Rune Effect II

Armor of Stalwart Runes Rk. III
0 1 - WAR/96 Slot 1: Add Proc: Stalwart Rune Effect III

Armor of the Champion
455 1 - PAL/69 Slot 2: Increase AC by 39
Slot 3: Increase HP when cast by 644 (L69) to 437 (L69)
Slot 4: Increase Mana by 4 per tick
Slot 5: Stacking: Block new spell if slot 4 is effect 'UndefinedEffect015' and < 9
Slot 10: Increase Max Hitpoints by 437
Armor of the Crystalwing
1224 1 - WIZ/93 Slot 1: Increase Absorb Damage by 10527
Slot 6: Increase Mana by 12 per tick
Armor of the Crystalwing Rk. II
1273 1 - WIZ/93 Slot 1: Increase Absorb Damage by 11053
Slot 6: Increase Mana by 14 per tick
Armor of the Crystalwing Rk. III
1324 1 - WIZ/93 Slot 1: Increase Absorb Damage by 11606
Slot 6: Increase Mana by 17 per tick
Armor of the Devout
849 1 - CLR/85 Slot 1: Increase Max Hitpoints by 1007
Slot 2: Increase AC by 76.2
Slot 3: Increase HP when cast by 1007
Slot 4: Increase Mana by 13 per tick
Slot 5: Stacking: Block new spell if slot 1 is effect 'Max Hitpoints' and < 2007
Armor of the Devout Rk. II
967 1 - CLR/85 Slot 1: Increase Max Hitpoints by 1190
Slot 2: Increase AC by 86.7
Slot 3: Increase HP when cast by 1190
Slot 4: Increase Mana by 15 per tick
Slot 5: Stacking: Block new spell if slot 1 is effect 'Max Hitpoints' and < 2190
Armor of the Devout Rk. III
1031 1 - CLR/85 Slot 1: Increase Max Hitpoints by 1281
Slot 2: Increase AC by 92.4
Slot 3: Increase HP when cast by 1281
Slot 4: Increase Mana by 16 per tick
Slot 5: Stacking: Block new spell if slot 1 is effect 'Max Hitpoints' and < 2281
Armor of the Earnest
1128 1 - CLR/90 Slot 1: Increase Max Hitpoints by 1473
Slot 2: Increase AC by 111
Slot 3: Increase HP when cast by 1473
Slot 4: Increase Mana by 23 per tick
Slot 5: Stacking: Block new spell if slot 1 is effect 'Max Hitpoints' and < 2946
Armor of the Earnest Rk. II
1161 1 - CLR/90 Slot 1: Increase Max Hitpoints by 1561
Slot 2: Increase AC by 117.6
Slot 3: Increase HP when cast by 1561
Slot 4: Increase Mana by 26 per tick
Slot 5: Stacking: Block new spell if slot 1 is effect 'Max Hitpoints' and < 3122
Armor of the Earnest Rk. III
1255 - - CLR/90 Slot 1: Increase Max Hitpoints by 1701
Slot 2: Increase AC by 128.1
Slot 3: Increase HP when cast by 1701
Slot 4: Increase Mana by 30 per tick
Slot 5: Stacking: Block new spell if slot 1 is effect 'Max Hitpoints' and < 3402
Goto page Previous  1, 2, 3 ... 41, 42, 43 ... 1181, 1182, 1183  Next
Source: 17 Jan 2022