Change Log 10 Sep 2014
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10 Sep 2014

MQ2Main.dll


(ROF, SOD, UF, Titanium)
Fixed the crash reported here:
http://mqemulator.net/forum2/viewtopic.php?p=6292

Updated GetSpellNameByID() to not trigger a crash when it recieves a spell id that exceedes the total spell count. This was causing a crash on EZ Server. The fix shouldn't effect game play on non-custom servers, but please let me know if something seems off.

I'm about 80% sure the secondary crash associated with characters accepting a rez was also related to this bug. I'm at least sure enough to not go trying to chase down an elusive crash. If anyone notices a secondary character crashing when another accepts a rez please post in the above linked topic.

All four clients required a full rebuild.

Wed Sep 10, 2014 1:00 pm
Project Lead
Change Log 10 Sep 2014
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