Search found 13 matches
Replies: 30
Views: 21480
GeneralRof build available?
Here's what I found for UF /mem issues:

http://www.eqemulator.org/forums/showpost.php?p=195099&postcount=23
Sun Jan 27, 2013 3:55 pm
Replies: 9
Views: 7222
GeneralRogue + MQ2melee fail
The problem with assassinate might be that it's waiting for the rogue to successfully sneak and hide. With a new rogue, this can take a long time.
Tue Jan 15, 2013 9:35 pm
Replies: 2
Views: 6101
ErrorsEQBC: -- -- LOGIN<charname> has joined the server.
/bccmd reconnect should also temp fix that issue.
Thu Nov 29, 2012 9:12 am
Replies: 6
Views: 3659
ErrorsFailure to Launch
Do you have EQ running as admin, and MQ2 not? Doing that can have weird permission issues. EQ doesn't really need admin so long as it isn't installed in a folder that needs admin permissions to edit/c ...
Mon Apr 16, 2012 10:56 am
Replies: 8
Views: 10057
User InterfacesMQ Emu Server for Underfoot Freq_di28889
I had to take out all the Target_Buff_Button pieces for the UI to load up. I could send you a zip of what I have if you want.

I use SoD now, but I believe there were some pieces of the player windo ...
Wed Mar 21, 2012 9:49 am
Replies: 8
Views: 10057
User InterfacesMQ Emu Server for Underfoot Freq_di28889
I was able to get this working for Titanium as well by removing some code from the target window. I'm sure di28889 can fix it better than I can, but I'm willing to share what changes I made if any are ...
Tue Mar 20, 2012 12:45 pm
Replies: 0
Views: 5662
GeneralMQ2Main.h change
I am wondering if the devs here are willing to change code in the compiled versions of MQ2. Specifically, a change that was made to standard MQ2 code in MQ2main.h in 2009.

#define GAMESTATE_PRECHAR ...
Sun Oct 09, 2011 8:04 am
Replies: 30
Views: 13246
Public MacrosSpawn & NearestSpwan issu
Did the Underfoot release ever get fixed? I noticed the source version of Underfoot is the same mid-May release date as mentioned earlier.
Thu Sep 29, 2011 12:07 pm
Replies: 3
Views: 2489
ErrorsProblem with mq2cast
Using the exact same setup as you, (fresh download of the Classic UF client) and the steam UF, I still get the errors from MQ2Cast.
Done with a spell in gem 1, druid, and tried with several different ...
Thu Sep 29, 2011 10:51 am
Replies: 3
Views: 2489
ErrorsProblem with mq2cast
To put it another way, using /memorize "Spell Name|Slot#" the caster won't un-memorize the spell it has in the slot#. The caster does sit down, and does open the book, but times out after se ...
Thu Sep 29, 2011 6:02 am
Replies: 51
Views: 50890
GeneralMQ for Dummies?
Omni- You and I are having the same issue. Or were, as I got it to work just fine now by changing something in the MQ2 data and recompiling. See [url=http://mqemulator.net/forum2/viewtopic.php?t=776]T ...
Sun Apr 10, 2011 3:13 pm
Replies: 7
Views: 6709
GeneralOver level 100
By experimenting I answered my own question. Yes it is possible to fix the level 100 issue. Editing (MQ2Main folder) MQ2Utilities.cpp from pSearchSpawn->MaxLevel = 100 to pSearchSpawn->MaxLevel ...
Sun Apr 10, 2011 3:11 pm
Replies: 7
Views: 6709
GeneralOver level 100
I've been playing on a server that has mobs over level 100, and I've noticed (SoD) MQ2 doesn't seem to like this. /who npc by default searches 0-100, and /tar does the same thing. I'm generally inept ...
Sun Apr 10, 2011 9:12 am
Search found 13 matches