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9
Views: 2903 I was curious about it and looked for it but couldn't find it. The fact that there is no public source is interesting, since E3 has been so popular for so long. Hope you are able to find something.
Views: 2903 I was curious about it and looked for it but couldn't find it. The fact that there is no public source is interesting, since E3 has been so popular for so long. Hope you are able to find something.
Fri Jul 30, 2021 7:22 pm
Replies:
9
Views: 2903 https://drive.google.com/file/d/0B4A1w5r540xFbmVTTG5oX01lR0E/view?resourcekey=0-TxLNtdZsdpme50TUxyP3AA
Link from this thread:
http://www.projecteq.net/forums/index.php?threads/new-to-e3-what-do-thes ...
Views: 2903 https://drive.google.com/file/d/0B4A1w5r540xFbmVTTG5oX01lR0E/view?resourcekey=0-TxLNtdZsdpme50TUxyP3AA
Link from this thread:
http://www.projecteq.net/forums/index.php?threads/new-to-e3-what-do-thes ...
Thu Jul 29, 2021 4:41 pm
Replies:
2
Views: 28109 Man I just stumbled across this on YT and did a double take "hey I know that name!"
Enjoyed the videos man. Thanks for sharing.
Views: 28109 Man I just stumbled across this on YT and did a double take "hey I know that name!"
Enjoyed the videos man. Thanks for sharing.
Thu Mar 25, 2021 10:23 am
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3
Views: 30152 Looks good, can you go back in time and put this in when I still played :)
Views: 30152 Looks good, can you go back in time and put this in when I still played :)
Thu Oct 18, 2018 12:52 am
Replies:
1
Views: 28721 Thanks for the work, I remember having to use stuff like .Left[X] and .Right[Y] to parse "between the lines" in the past.
Views: 28721 Thanks for the work, I remember having to use stuff like .Left[X] and .Right[Y] to parse "between the lines" in the past.
Wed Jul 18, 2018 7:30 pm
Replies:
45
Views: 25371 Looking through my notes on my ROF MQ2 folder I see that I could use /casting for spells but not for items and had to change everything to /useitem or /itemnotify.
Don't remember much about it becaus ...
Views: 25371 Looking through my notes on my ROF MQ2 folder I see that I could use /casting for spells but not for items and had to change everything to /useitem or /itemnotify.
Don't remember much about it becaus ...
Thu Apr 26, 2018 9:02 pm
Replies:
3
Views: 28348 Looks interesting so far.
Views: 28348 Looks interesting so far.
Sun Apr 01, 2018 1:57 am
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4
Views: 3276 When I played, if I could not find a related TLO I would then ask myself it there was a UI piece that might contain the info I needed. I have lost my list but at one time I had a list of every Window ...
Views: 3276 When I played, if I could not find a related TLO I would then ask myself it there was a UI piece that might contain the info I needed. I have lost my list but at one time I had a list of every Window ...
Fri Mar 09, 2018 2:54 pm
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4
Views: 3276 Have not played with MQ2 in some time
Couple examples from my old notes. You can/could check if there was an active disc using the first one.
An example of clicking off a disc and an example of when ...
Views: 3276 Have not played with MQ2 in some time
Couple examples from my old notes. You can/could check if there was an active disc using the first one.
An example of clicking off a disc and an example of when ...
Fri Mar 09, 2018 2:20 am
Replies:
1
Views: 3784 Thanks for posting, always nice to see how others solve issues.
Views: 3784 Thanks for posting, always nice to see how others solve issues.
Fri Dec 08, 2017 1:07 pm
Replies:
1
Views: 29577 Might be a latency issues between you and the server or any other related network issue.
I started using mq2netadvpath last time I played and used it for a solid month with no issue.
It's been some ...
Views: 29577 Might be a latency issues between you and the server or any other related network issue.
I started using mq2netadvpath last time I played and used it for a solid month with no issue.
It's been some ...
Thu Nov 09, 2017 11:24 am
Replies:
4
Views: 30555 Can't speak for mqemulator.net but as far as I know we have never had a mq2warp plugin and most if not all the regulars here are anti warp. I understand that some servers allow it but you would have t ...
Views: 30555 Can't speak for mqemulator.net but as far as I know we have never had a mq2warp plugin and most if not all the regulars here are anti warp. I understand that some servers allow it but you would have t ...
Thu Nov 09, 2017 11:12 am
Replies:
6
Views: 3457 Rodger that, set a port forward and have people connect to the IP. Honestly can't recall if domain name would work, I know at that time I had a DDNS setup.
Besides having important information avai ...
Views: 3457 Rodger that, set a port forward and have people connect to the IP. Honestly can't recall if domain name would work, I know at that time I had a DDNS setup.
Besides having important information avai ...
Tue Oct 31, 2017 1:22 pm
Replies:
6
Views: 3457 My solution when I played was we all connected to each others EQBC so the raid member data was available but I know a lot of people either don't know how or wouldn't want to do that.
Views: 3457 My solution when I played was we all connected to each others EQBC so the raid member data was available but I know a lot of people either don't know how or wouldn't want to do that.
Sat Oct 28, 2017 9:04 pm
Replies:
6
Views: 3457 Hmm have not played in a long time, could you use Raid and raidmember which has access to spawn for something like
${Raid.Member
I'll dig through my macro's and see if I can find something but 112 ...
Views: 3457 Hmm have not played in a long time, could you use Raid and raidmember which has access to spawn for something like
${Raid.Member
I'll dig through my macro's and see if I can find something but 112 ...
Wed Oct 25, 2017 5:13 am