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36
Views: 41786 This seems to work, although like you said sometimes it want turn on the CMBT_SONGS, have to turn on attack on and off. Twisting is a bit weird too, if I used a hotkey like /bct BardName ///twist 1 2 ...
Views: 41786 This seems to work, although like you said sometimes it want turn on the CMBT_SONGS, have to turn on attack on and off. Twisting is a bit weird too, if I used a hotkey like /bct BardName ///twist 1 2 ...
Sat Jan 12, 2013 1:02 am
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Replies:
36
Views: 41786 I tried MQ2Melee and this seems to work, will try the one above TY Maudigan.
Sub Song
/if (${Target.PctHPs}<97 && ${Target.Type.Equal[/syntax]
Views: 41786 I tried MQ2Melee and this seems to work, will try the one above TY Maudigan.
Sub Song
/if (${Target.PctHPs}<97 && ${Target.Type.Equal[/syntax]
Fri Jan 11, 2013 10:12 pm
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Replies:
36
Views: 41786 I tried the latter, because i don't use MQ2melee. It almost worked, the twist was turning off before it finished the 1st song.
So i combined my 1st mac with that one.
Sub Song
/if (${Tar ...
Views: 41786 I tried the latter, because i don't use MQ2melee. It almost worked, the twist was turning off before it finished the 1st song.
So i combined my 1st mac with that one.
Sub Song
/if (${Tar ...
Thu Jan 10, 2013 11:36 pm
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Replies:
36
Views: 41786 While I have a target and I am using, 4 songs and 4 debuffs.
/if (!${Me.Casting.ID}) /twist 1 2 3 4 5 6 7 8
When the target dies, the debuffs stop working and the next sub picks up:
/if ...
Views: 41786 While I have a target and I am using, 4 songs and 4 debuffs.
/if (!${Me.Casting.ID}) /twist 1 2 3 4 5 6 7 8
When the target dies, the debuffs stop working and the next sub picks up:
/if ...
Thu Jan 10, 2013 7:34 am
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4
Views: 5705 Would this work?
Event_Dead
/delay 10s
/echo you died sniff
/delay 3
/memspellset 3
/delay 3
/declare x int local
/for x 1 to ${Group}
/consent ${Group.Member
or for a raid:
Event_ ...
Views: 5705 Would this work?
Event_Dead
/delay 10s
/echo you died sniff
/delay 3
/memspellset 3
/delay 3
/declare x int local
/for x 1 to ${Group}
/consent ${Group.Member
or for a raid:
Event_ ...
Tue Jan 08, 2013 9:43 am
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Replies:
2
Views: 5009 Thanks! That is great!
Views: 5009 Thanks! That is great!
Mon Jan 07, 2013 1:47 pm
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Mon Jan 07, 2013 11:51 am
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5
Views: 5093 Sorvani wrote: using /call cast to on a food item is about as brute force as you can get.
Thank you for sharing your experience. Macros are a bit intimidating, but here is a shot at it:
Sub fo ...
Views: 5093 Sorvani wrote: using /call cast to on a food item is about as brute force as you can get.
Thank you for sharing your experience. Macros are a bit intimidating, but here is a shot at it:
Sub fo ...
Wed Dec 26, 2012 4:29 pm
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5
Views: 5093 While farming Augs on my EQ vacation I researched it, and here it is:
Sub food
/if (${Me.Casting.ID}) /return
/if (${Me.Moving}) /return
/if (3500 > ${Me.Hunger}) /goto :food
/return
:fo ...
Views: 5093 While farming Augs on my EQ vacation I researched it, and here it is:
Sub food
/if (${Me.Casting.ID}) /return
/if (${Me.Moving}) /return
/if (3500 > ${Me.Hunger}) /goto :food
/return
:fo ...
Wed Dec 26, 2012 12:01 am
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Replies:
5
Views: 5093 Using a snack to test:
|^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^|
| FOOD CLICK TEST |
|^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^|
Sub food
/if (${Me.Casting.ID}) /return
/if (${Me ...
Views: 5093 Using a snack to test:
|^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^|
| FOOD CLICK TEST |
|^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^|
Sub food
/if (${Me.Casting.ID}) /return
/if (${Me ...
Tue Dec 25, 2012 11:39 am
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Replies:
5
Views: 5093 Is there a way to click food
Sub food
/if (${Me.Casting.ID}) /return
/if (${Me.Moving}) /return
/if (Current Int: ${Me.Hunger})< 2000 /got :food
/return
:food
/call cast "Misty Thi ...
Views: 5093 Is there a way to click food
Sub food
/if (${Me.Casting.ID}) /return
/if (${Me.Moving}) /return
/if (Current Int: ${Me.Hunger})< 2000 /got :food
/return
:food
/call cast "Misty Thi ...
Tue Dec 25, 2012 11:18 am
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Replies:
12
Views: 6246 Ok Ty
Views: 6246 Ok Ty
Thu Dec 20, 2012 11:18 pm
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3
Views: 5048 For example:
Sub Fnuke1Nuke
/assist ${MA}
/call cast "${fnuke1}" gem1 0s
/delay 1 !${Me.Casting.ID}
/varset fnuke1timer 2
/return
Thanks!
Views: 5048 For example:
Sub Fnuke1Nuke
/assist ${MA}
/call cast "${fnuke1}" gem1 0s
/delay 1 !${Me.Casting.ID}
/varset fnuke1timer 2
/return
Thanks!
Thu Dec 20, 2012 10:17 pm
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Replies:
12
Views: 6246 Could CleanName vs Name help not targeting a corpse when healing?
for example:
/if (${Group.Member[2].PctHPs}<${tankhealpercent} && ${Group.Member[2].Type.Equal[PC]} && ${Group ...
Views: 6246 Could CleanName vs Name help not targeting a corpse when healing?
for example:
/if (${Group.Member[2].PctHPs}<${tankhealpercent} && ${Group.Member[2].Type.Equal[PC]} && ${Group ...
Thu Dec 20, 2012 10:15 pm
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Replies:
3
Views: 5048 In my wizard macro I am using:
/assist ${MA}
after the distance is exceeds 200, the target becomes the MA. Is there a way to fix that?
Thanks!
Views: 5048 In my wizard macro I am using:
/assist ${MA}
after the distance is exceeds 200, the target becomes the MA. Is there a way to fix that?
Thanks!
Thu Dec 20, 2012 5:29 pm
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