General "Familiar.ID"
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"Familiar.ID"
I play on a sever that uses familiars to provide buffs. Cast your familiar, target the familiar and /say buffs. However, familiars are not recognized in code as Me.Pet.ID so I am wondering how to target them?

My buff key looks like this

/bca //multiline ; /casting 113107 ; /casting 113108 ; /casting 113109
/pause 50
/bca //target id ${Me.Pet.ID}
/bca //say buffs

Is there a simple identifier for Me.Familiar.ID since Familiar isn't valid?
Sun Oct 23, 2011 10:42 am
Standard wizard familiars use the "Name's Familiar" format.

Macro
More +
/bca //multiline ; /casting 113107 ; /casting 113108 ; /casting 113109
 | delay in front of this command means it happens after the command. standard eq syntax.
/pause 50, /bca //target ${Me.Name}'s Familiar
/bca //say buffs


Hope this helps.
_________________
Sorvani
Sun Oct 23, 2011 6:22 pm
Senior Project Member
Thanks for the response Sorvani... you are always a great help to me.

I should have been more clear on the goal here. The multiple spell ID numbers (//casting 10310*) represent multiple familiars for multiple toons. I thought /bca //target ${Me.Pet.ID} would tell each toon to target their own familiar. It actually is working with .Pet but they target the commander's Pet/Familiar rather than their own.

Do I have the wrong syntax ${Me.Pet.ID} for my snippet?
Sun Oct 23, 2011 10:49 pm
Ah, in that instance use /noparse
Macro
More +
/bca //multiline ; /casting 113107 ; /casting 113108 ; /casting 113109
/pause 50
/pause 50,/noparse /bca //target id ${Me.Pet.ID}
/bca //say buffs

_________________
Sorvani
Mon Oct 24, 2011 4:37 am
Senior Project Member
Absolutely awesome and a real time saver!

The final hot key looks like this and works like a charm.

Macro
More +
/bcaa //multiline ; /casting 113107 ; /casting 113108 ; /casting 113109
/pause 50
/noparse /bcaa //target id ${Me.Pet.ID}
/bcaa //say buffs
/bcaa //keypress 9


*************************************
Spawns all familiars
Targets each familiar (including my own)
Buffs each individual toon.
(Keypress 9 is where I put the "Pet get lost" button)
**I don't put that key on pet classes so the pet stays, but the melee familiars go away.
Mon Oct 24, 2011 1:24 pm
General "Familiar.ID"
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