Change Log 19 Dec 2021
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19 Dec 2021

MQ2Main.dll


(RoF2)

Fixed a crash when trying to access this ${Me.CombatAbilityReady[Thief's Eyes]}. That spell had a reuise timer of -1. The RoF2 EQ function, GetCombatAbilityTimer(), can't recieve a parameter of -1 so this was causing a crash when resolving the TLO request.

Fixed a crash when using ${Target.Slowed}, ${Target.Hasted}, ${Target.Rooted}, etc. Those eventually call SpellAffectBase, a method of the spell type in the EQ client. I had mapped this to the wrong function in EQ.
Sun Dec 19, 2021 3:01 pm
Project Lead
Change Log 19 Dec 2021
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