Search found 6 matches
Replies: 12
Views: 5821
GeneralAutomating Custom Combat Abilities?
Right before your reply I found (with the right Googlefu search term combination) a post by grumble that alerted me to:

/if (${Cast.Ready[ItemName]}) /casting "ItemName" |item

Seems to ...
Sun Oct 07, 2012 11:35 pm
Replies: 12
Views: 5821
GeneralAutomating Custom Combat Abilities?
Ah, I'm new to MQ2Melee formatting and I must have missed the parenthesis on some of the examples in the documentation. And yes, I really use Notepad, lol. :)

I got Notepad++ and changed the line t ...
Sun Oct 07, 2012 4:37 pm
Replies: 12
Views: 5821
GeneralAutomating Custom Combat Abilities?
Hey, I'm sorry it's taken so long for me to respond. I had some things come up irl and was out of the eqemu scene for a bit.

Okay, so for this example let's say the combat ability that I want to tr ...
Sat Oct 06, 2012 6:00 pm
Replies: 12
Views: 5821
GeneralAutomating Custom Combat Abilities?
Yes, they appear in the alt-c window.

I'll try to figure out what you're suggesting tomorrow morning :)

Never really delved into if commands, holyshit/downshit or any of that stuff. Just kinda l ...
Sun Sep 09, 2012 2:36 am
Replies: 12
Views: 5821
GeneralAutomating Custom Combat Abilities?
Kinda solved this.

Line1: /notify hotbuttonwnd HB_Button6 leftmouseup
Line2: /bct Warrior //notify hotbuttonwnd HB_Button1 leftmouseup

This will click hotbutton 6 on the monk and hotbutton 1 on ...
Sat Sep 08, 2012 9:54 pm
Replies: 12
Views: 5821
GeneralAutomating Custom Combat Abilities?
I'm playing on a server that uses some custom combat abilities. Just to clear up some confusion, combat abilities were formally known as disciplines and are set with the alt-c window. Combat skills ar ...
Sat Sep 08, 2012 9:05 pm
Search found 6 matches