Replies:
9
Views: 1388 My issue icamped me a few times also. But not any more.
I am on SoD as you know so the problems could be very different, but it sounds heaps like what I was experiencing.
The locking of spell ca ...
Views: 1388 My issue icamped me a few times also. But not any more.
I am on SoD as you know so the problems could be very different, but it sounds heaps like what I was experiencing.
The locking of spell ca ...
Tue Nov 08, 2011 6:26 pm
Replies:
9
Views: 1388 Ahh ok, try adding the delay of 2 in there. Not 2s, just 2.
As for the:
/bcaa //casting "Imp Wings"
I almost lag out when I do that with the earring from the Halloween quests.
I did ...
Views: 1388 Ahh ok, try adding the delay of 2 in there. Not 2s, just 2.
As for the:
/bcaa //casting "Imp Wings"
I almost lag out when I do that with the earring from the Halloween quests.
I did ...
Tue Nov 08, 2011 5:21 pm
Replies:
9
Views: 1388 Hey Barb,
I can see one thing.
/if (${Me.FreeBuffSlots} && ${Me.Standing} && !${Me.Casting.ID} && !${Me.Moving} && !${Me.Buff
Needs to close with }
Also y ...
Views: 1388 Hey Barb,
I can see one thing.
/if (${Me.FreeBuffSlots} && ${Me.Standing} && !${Me.Casting.ID} && !${Me.Moving} && !${Me.Buff
Needs to close with }
Also y ...
Tue Nov 08, 2011 4:59 pm
Replies:
1
Views: 4968 Directing to http://projecteq.net/ which is incorrect. :)
Views: 4968 Directing to http://projecteq.net/ which is incorrect. :)
Wed Oct 12, 2011 10:41 pm
Replies:
1
Views: 5007 I get the same thing and use SoD and the build from here.
I have noticed that after I zone, I am still "zoning" as such. I find that if I zone anywhere I pop in the new zone and i need to ...
Views: 5007 I get the same thing and use SoD and the build from here.
I have noticed that after I zone, I am still "zoning" as such. I find that if I zone anywhere I pop in the new zone and i need to ...
Wed Sep 21, 2011 9:35 pm
Replies:
8
Views: 4746 Gotcha, thanks for the update. :)
Views: 4746 Gotcha, thanks for the update. :)
Wed Sep 14, 2011 7:36 pm
Replies:
8
Views: 4746 Hi again, thanks for the access upgrade first. :)
Ok, so I looked at the post: case d_assassin1:
case d_assassin2:
case d_assassin3:
if(doMELEE && MeleeDist<MeleeKil ...
Views: 4746 Hi again, thanks for the access upgrade first. :)
Ok, so I looked at the post: case d_assassin1:
case d_assassin2:
case d_assassin3:
if(doMELEE && MeleeDist<MeleeKil ...
Mon Sep 12, 2011 9:20 pm
Replies:
11
Views: 2578 I use /casting a fair bit and I can see an issue...
Sub Main
/target Sam
/delay 1s
/assist
:SLOW
/delay 5
/casting "Drowsy" gem2 -maxtries|3
/if (${Cast.Result.Equal.
Your gem ...
Views: 2578 I use /casting a fair bit and I can see an issue...
Sub Main
/target Sam
/delay 1s
/assist
:SLOW
/delay 5
/casting "Drowsy" gem2 -maxtries|3
/if (${Cast.Result.Equal.
Your gem ...
Fri Sep 09, 2011 1:00 am
Replies:
8
Views: 4746 Hey, Have the SoD build from here and having issues with my Rogue and Assassination.
He Hides / Sneaks OK and even uses his Disc but coming out of Hide / Sneak with auto-attack rather than backsta ...
Views: 4746 Hey, Have the SoD build from here and having issues with my Rogue and Assassination.
He Hides / Sneaks OK and even uses his Disc but coming out of Hide / Sneak with auto-attack rather than backsta ...
Fri Sep 09, 2011 12:37 am