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Rumbleroot.lua - Quest File
General Info
Quest File
function event_combat(e) if(e.joined) then call_zone_to_assist(e.self,e.other); eq.set_timer("come",300000); else eq.stop_timer("come"); end end function event_timer(e) if(e.timer == "come") then e.self:Shout("Spirits of the groves, you are needed now!"); call_zone_to_assist(e.self,e.other); end end function call_zone_to_assist(e_self,e_other) -- set to true to enable debug messages local show_debug = false; -- grab the entity list local entity_list = eq.get_entity_list(); -- move the mobs to the location that is calling to. local include_npc_list = Set {127025,127032,127024,127033}; -- wisp mobs local npc_list = entity_list:GetNPCList(); if (npc_list ~= nil) then for npc in npc_list.entries do if (include_npc_list[npc:GetNPCTypeID()] ~= nil) then -- npc.valid will be true if the NPC is actually spawned if (npc.valid) then npc:CastToNPC():MoveTo(e_self:GetX(),e_self:GetY(),e_self:GetZ(),0,false); if (show_debug) then e_other:Message(4,"NPCID: " .. npc:GetNPCTypeID() .. " is valid, adding hate on " .. npc:GetName() .. "."); end else if (show_debug) then e_other:Message(4,"NPCID: " .. npc:GetNPCTypeID() .. " is invalid, unable to add hate on " .. npc:GetName() .. "."); end end else if (show_debug) then e_other:Message(4,"NPCID: " .. npc:GetNPCTypeID() .. " is excluded, not adding hate on " .. npc:GetName() .. "."); end end end end end -- Set function example from Programming In Lua -- http://www.lua.org/pil/11.5.html function Set (list) local set = {} for _, l in ipairs(list) do set[l] = true end return set end function event_signal(e) entity_list = eq.get_entity_list(); if(e.signal == 1) then local mobtypeID = entity_list:GetMobByNpcTypeID(127098); local follow_mob = mobtypeID:GetID(); eq.follow(follow_mob); elseif(e.signal == 2) then eq.stop_follow(); end end
Source: 17 Jan 2022
Quest Source: 28 May 2022