MQ2ViewPort

Overview


This plugin saves on system resources by shrinking the viewport on background sessions of EQ.

/autovp


Toggles the automatic handling of the viewport
Sat Feb 25, 2017 11:18 am
Project Lead
Umm...can you tell me what that means?
Mon Nov 16, 2020 2:36 am
Honestly, I never used it, it was a requested plugin. I believe when direct x is rendering a scene, it does it for a virtual camera. The viewport of a camera would be the screen on the back, for us it would be what shows up in our game window. For our purposes that “camera” is behind the eyes of our character, and it’s of the resolution of our window usually. This changes the resolution of the viewport to 1x1 pixel or something like that, but only for background sessions of eq—so you never see it. Direct x is faster at rendering a 1x1 frame of animation than a 1920x1080, so you supposedly can load more characters, but I’ve never tested that theory. Some people swear by it though so I’m inclined to believe it works.
Mon Nov 16, 2020 9:15 am
Project Lead